package za.ac.cput.peterjohn.DesignPatternPrincipals.Behavioral.State.Model;

import za.ac.cput.peterjohn.DesignPatternPrincipals.Behavioral.State.Model.EmotionalState;

public class HappyState implements EmotionalState 
{
    @Override
    public String sayHello() { return "Hello, friend!"; }

    @Override
    public String sayGoodBye() { return "Bye, friend!"; }   
}